BOOM II
BOOM II: Heck on Earth is a DOOM-inspired roguelike built on the Porklike engine. Navigate procedurally generated levels, manage an expanding inventory of weapons and items, activate key spires, and survive increasingly hostile demon encounters. An expanded sequel featuring new enemy types, rebalanced weapons, and updated chiptune soundtrack.
Controls
Keyboard
Controller
About
DOOM redefined the first-person shooter genre with its relentless demon-slaying action. This PICO-8 roguelike channels that energy into a top-down dungeon crawler where every run presents a fresh labyrinth of rooms and corridors filled with hellish adversaries.
The sequel builds on the original BOOM with new enemy mobs, rebalanced weapons including a devastating BFG, key spire activation mechanics, and a refreshed visual style. Procedurally generated levels ensure no two descents into Heck are the same, while an original chiptune soundtrack composed with WaveBot drives the relentless pace.
Gameplay
Mechanics
- Procedural Levels: Each run generates a unique dungeon layout with rooms and connecting corridors
- Inventory Management: Collect and strategically use weapons, armor, and consumable items from your inventory
- Key Spires: Locate and activate key spires scattered throughout levels to progress
- Weapon Variety: Expanded arsenal including shotguns, ranged weapons, and the area-effect BFG
- Escalating Difficulty: Enemy encounters grow more aggressive and numerous as you descend deeper
- Armor System: Absorb damage with armor, though certain enemies can stun through defenses
Strategy Tips
- Prioritize ranged weapons to handle enemy groups safely
- Manage inventory space carefully — every slot matters in tight situations
- Key spires are mandatory objectives; plan routes around them
- High armor negates damage from weaker enemies but does not prevent stun effects
Credits
- Developer: Tw1zTeD616
- License: CC BY-NC-SA 4.0
- Original Game: Inspired by DOOM by id Software